godot/servers/rendering/renderer_rd/forward_mobile
Chaosus f538376c3b Add `CLIP_SPACE_FAR` built-in to spatial shader 2024-08-27 08:48:46 +03:00
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render_forward_mobile.cpp Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
render_forward_mobile.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
scene_shader_forward_mobile.cpp Add `CLIP_SPACE_FAR` built-in to spatial shader 2024-08-27 08:48:46 +03:00
scene_shader_forward_mobile.h