godot/scene
Michael Alexsander 9bf09194cc Make hovered tabs be drawn with the unselected's width at minimum
(cherry picked from commit decae848a8)
2023-09-27 17:48:41 +02:00
..
2d Fix CanvasModulate logic for updating canvas modulate 2023-09-21 15:28:24 +02:00
3d Propagate error correctly when max texture size for lightmaps is too small. 2023-09-20 22:44:04 +02:00
animation Fix NodeTransition with negative time scale 2023-09-21 15:28:24 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Fix arg count checks in SceneDebugger 2023-08-31 20:19:31 +02:00
gui Make hovered tabs be drawn with the unselected's width at minimum 2023-09-27 17:48:41 +02:00
main Fix crash when hiding subwindow during popup of new subwindow 2023-09-20 22:44:04 +02:00
resources Clamp Volumetric Fog Length property to prevent rendering issues 2023-09-21 14:09:19 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00