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dfa326ef55
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_mobile
History
Eidolon
08f4560e69
Add optional depth fog
2024-02-17 22:39:34 -03:00
..
scene_forward_mobile_inc.glsl
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
scene_forward_mobile.glsl
Add optional depth fog
2024-02-17 22:39:34 -03:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00