godot/modules/gltf/doc_classes
K. S. Ernest (iFire) Lee 523b2d9199 Remove packed scene gltf
We determined through discussion that composing the packed scene from a node tree was a better design because it removed duplication of code.
2021-09-10 08:39:17 -07:00
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EditorSceneImporterGLTF.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
GLTFAccessor.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GLTFAnimation.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
GLTFBufferView.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
GLTFCamera.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
GLTFDocument.xml Remove packed scene gltf 2021-09-10 08:39:17 -07:00
GLTFLight.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GLTFMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GLTFNode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GLTFSkeleton.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GLTFSkin.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GLTFSpecGloss.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GLTFState.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GLTFTexture.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00