godot/doc
Rémi Verschelde 0ab928e060
Import: Cleanup and optimize etcpak compression method
Avoid unnecessary allocation of temporary buffers for each mip, and creates
only one Image with the compressed data.
Also renames variable and reorders code for clarity.

Clarify that squish is now only used for decompression.

Documented which formats can be decompressed in Image.
2021-04-16 17:08:36 +02:00
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classes Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
tools makerst: Fix generation of overridden properties in child classes 2021-04-06 17:26:18 +03:00
translations Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
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Makefile