godot/doc/classes/BoxShape.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape" inherits="Shape" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Box shape resource.
</brief_description>
<description>
3D box shape that can be a child of a [PhysicsBody] or [Area].
</description>
<tutorials>
<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
</tutorials>
<methods>
</methods>
<members>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )">
The box's half extents. The width, height and depth of this shape is twice the half extents.
</member>
</members>
<constants>
</constants>
</class>