godot/modules/navigation
Aaron Franke 4e6efd1b07
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
..
SCsub Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
config.py Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
godot_navigation_server.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
godot_navigation_server.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
nav_map.cpp Use is_equal_approx in more places 2021-07-21 00:32:37 -04:00
nav_map.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
nav_region.cpp Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
nav_region.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
nav_rid.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
nav_utils.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
navigation_mesh_editor_plugin.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
navigation_mesh_editor_plugin.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
navigation_mesh_generator.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
navigation_mesh_generator.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
rvo_agent.cpp Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00
rvo_agent.h Rename `GdNavigationServer` to `GodotNavigationServer` 2021-06-30 00:35:18 +02:00