godot/scene
Rémi Verschelde 1c18943e97
Merge pull request #14330 from matrem/particles_spread
Spread should be in degree (see documentation, and flag_disable_z case)
2017-12-16 14:28:25 +01:00
..
2d Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. 2017-12-15 15:09:06 -05:00
3d Merge pull request #14330 from matrem/particles_spread 2017-12-16 14:28:25 +01:00
animation Revert property changes in "[DOCS] AnimationPlayer new props, members/methods" 2017-12-14 00:36:41 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Merge pull request #14649 from MattUV/fix-indentation 2017-12-16 00:41:59 +01:00
main Merge pull request #14484 from Zylann/fix_mouse_focus_button_release 2017-12-16 13:29:44 +01:00
resources -Added new scene conversion to binary on export (disabled by default, please test) 2017-12-15 08:39:26 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp -Add lightmapper 2017-12-14 09:01:27 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00