godot/platform/javascript
Rémi Verschelde 092f84642c Rename voice_set_volume argument to p_volume to avoid confusion
This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
2015-09-26 22:43:34 +02:00
..
export Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
audio_driver_javascript.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_driver_javascript.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_server_javascript.cpp Rename voice_set_volume argument to p_volume to avoid confusion 2015-09-26 22:43:34 +02:00
audio_server_javascript.h Rename voice_set_volume argument to p_volume to avoid confusion 2015-09-26 22:43:34 +02:00
detect.py HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
javascript_main.cpp HTML5 exporter seems to be fully functional 2015-09-12 10:54:47 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_javascript.cpp HTML5 exporter seems to be fully functional 2015-09-12 10:54:47 -03:00
os_javascript.h Merge branch 'master' of https://github.com/okamstudio/godot 2015-09-24 18:07:13 -03:00
platform_config.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub HTML5 exporter seems to be fully functional 2015-09-12 10:54:47 -03:00