godot/misc
Fabio Alessandrelli 46fdba5f8b [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Note, the editor build requires the mbedtls module to be manually
enabled, as it is currently needed as a ResourceUID dependency.

This will need to be addressed in a separate PR.
2021-11-19 16:59:27 +01:00
..
ci CI: Refactor Android workflow, use pre-installed SDK and NDK 2020-10-22 17:21:59 +02:00
dist [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00
hooks Fixed pre-commit-black file extensions 2021-11-18 19:29:17 +01:00
scripts clang-format: Enable `--Wno-error=unknown` for compat with older versions 2021-10-25 00:19:22 +02:00