godot/platform
Juan Linietsky e086bccd63 Import 3D Scene Improvements
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-If re-importing from the "dependency changed" dialog, edited scene will keep the local changes.
-Imported scene will keep track of changes in the source asset
-Geometry changes in source geometry or nodes with a different transform will be updated.
-Materials will be kept if changed locally.
-New nodes added will be kept
-If nodes were reparented or renamed, they will still keep track
-Deleted notes will be restored, use the -noimp option to avoid this.
-In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import.
-Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh.

Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time.

So Please test!!
2014-06-19 02:23:03 -03:00
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android Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
bb10 More 3D Improvements 2014-05-29 10:56:39 -03:00
flash More 3D Work 2014-06-16 10:22:26 -03:00
iphone Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
isim -Support for changing fonts 2014-04-05 12:39:30 -03:00
javascript Light Baker! 2014-06-11 10:41:03 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx More 3D Improvements 2014-05-29 10:56:39 -03:00
server Stop tracking platform/server/logo.h for it will be autogenerated 2014-02-19 23:51:08 +08:00
windows Merge pull request #460 from marynate/PR-static-mingw-build 2014-06-11 01:19:18 -03:00
x11 Merge pull request #445 from Raventara/master 2014-06-11 01:21:35 -03:00