.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
animated_sprite_2d.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
animated_sprite_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
area_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
area_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_listener_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_listener_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_stream_player_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_stream_player_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
back_buffer_copy.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
back_buffer_copy.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
camera_2d.cpp
|
Rename Project Window width and height settings to match their function
|
2022-01-04 13:59:16 +00:00 |
camera_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_group.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_group.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_modulate.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_modulate.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
collision_object_2d.cpp
|
Store ObjectID instead of raw pointer for Shape Owners
|
2022-01-25 17:16:06 +08:00 |
collision_object_2d.h
|
Store ObjectID instead of raw pointer for Shape Owners
|
2022-01-25 17:16:06 +08:00 |
collision_polygon_2d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
collision_polygon_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
collision_shape_2d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
collision_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
cpu_particles_2d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
cpu_particles_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
gpu_particles_2d.cpp
|
ported particle sub-emission to 2D
|
2022-01-24 17:28:59 -03:00 |
gpu_particles_2d.h
|
ported particle sub-emission to 2D
|
2022-01-24 17:28:59 -03:00 |
joint_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
joint_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
light_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
light_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
light_occluder_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
light_occluder_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
line_2d.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
line_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
line_builder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
line_builder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_instance_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_instance_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
multimesh_instance_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
multimesh_instance_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_agent_2d.cpp
|
i18n: Sync template with current 3.x codebase
|
2022-01-07 13:35:28 +01:00 |
navigation_agent_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_obstacle_2d.cpp
|
Fix NavigationObstacle errors
|
2022-01-07 19:55:22 +01:00 |
navigation_obstacle_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_region_2d.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
navigation_region_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
node_2d.cpp
|
Node2D/Node3D: Fix Undraggable Position Property.
|
2022-01-25 00:52:11 +05:45 |
node_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
parallax_background.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
parallax_background.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
parallax_layer.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
parallax_layer.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
path_2d.cpp
|
Path2D: Check points count before rendering.
|
2022-01-09 15:17:41 +05:45 |
path_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physical_bone_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physical_bone_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physics_body_2d.cpp
|
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2022-01-26 23:09:30 +01:00 |
physics_body_2d.h
|
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2022-01-26 23:09:30 +01:00 |
polygon_2d.cpp
|
Fixed incorrect property types
|
2022-01-11 17:17:11 +05:30 |
polygon_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
position_2d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
position_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
ray_cast_2d.cpp
|
Fix RayCast{2,3}D.clear_exceptions clears parent
|
2022-02-08 16:31:07 +08:00 |
ray_cast_2d.h
|
Improve some method bindings to use specific `Object` subtypes
|
2022-01-28 15:07:22 +01:00 |
remote_transform_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
remote_transform_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_cast_2d.cpp
|
Improve some method bindings to use specific `Object` subtypes
|
2022-01-28 15:07:22 +01:00 |
shape_cast_2d.h
|
Improve some method bindings to use specific `Object` subtypes
|
2022-01-28 15:07:22 +01:00 |
skeleton_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sprite_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sprite_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
tile_map.cpp
|
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
|
2022-01-28 14:27:12 +01:00 |
tile_map.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
touch_screen_button.cpp
|
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
|
2022-01-13 12:23:49 +01:00 |
touch_screen_button.h
|
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
|
2022-01-13 12:23:49 +01:00 |
visible_on_screen_notifier_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visible_on_screen_notifier_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |