godot/scene
Rémi Verschelde 88dba8e625 Fix typos with codespell
Using codespell 2.2-dev from current git.
2022-05-23 21:41:46 +02:00
..
2d Process NavigationAgent2D/3D avoidance on demand only 2022-05-22 19:43:56 +02:00
3d [Label3D, 3.x] Monitor default theme font changes, to prevent use of invalid materials. 2022-05-23 18:16:17 +03:00
animation Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Fix incorrect encoding used in _error_handler functions 2022-05-22 18:56:41 +08:00
gui Backport Label3D node implementation and Sprite*3D material render priority. 2022-05-23 09:14:41 +03:00
main Merge pull request #60402 from Calinou/httprequest-timeout-float 2022-05-20 15:27:29 +02:00
resources Fix typos with codespell 2022-05-23 21:41:46 +02:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport TextMesh and expose dynamic font vector outlines 2022-05-23 10:47:28 +03:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
scene_string_names.h Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00