.. |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
audio_driver_media_kit.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
audio_driver_media_kit.h
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |
context_gl_haiku.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
context_gl_haiku.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
detect.py
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
godot.rdef
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Haiku: add resource file
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2016-01-16 07:34:00 +02:00 |
godot_haiku.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
haiku_application.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
haiku_application.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
haiku_direct_window.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
haiku_direct_window.h
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
haiku_gl_view.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
haiku_gl_view.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
key_mapping_haiku.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
key_mapping_haiku.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
logo.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2018-06-28 19:17:41 +02:00 |
os_haiku.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
os_haiku.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
platform_config.h
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Remove obsolete GLES3 backend
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2020-02-13 10:36:44 +01:00 |