e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
77 lines
1.3 KiB
C++
77 lines
1.3 KiB
C++
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#ifndef B3_COLLIDABLE_H
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#define B3_COLLIDABLE_H
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#include "Bullet3Common/shared/b3Float4.h"
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#include "Bullet3Common/shared/b3Quat.h"
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enum b3ShapeTypes
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{
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SHAPE_HEIGHT_FIELD=1,
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SHAPE_CONVEX_HULL=3,
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SHAPE_PLANE=4,
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SHAPE_CONCAVE_TRIMESH=5,
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SHAPE_COMPOUND_OF_CONVEX_HULLS=6,
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SHAPE_SPHERE=7,
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MAX_NUM_SHAPE_TYPES,
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};
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typedef struct b3Collidable b3Collidable_t;
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struct b3Collidable
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{
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union {
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int m_numChildShapes;
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int m_bvhIndex;
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};
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union
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{
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float m_radius;
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int m_compoundBvhIndex;
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};
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int m_shapeType;
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union
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{
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int m_shapeIndex;
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float m_height;
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};
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};
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typedef struct b3GpuChildShape b3GpuChildShape_t;
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struct b3GpuChildShape
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{
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b3Float4 m_childPosition;
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b3Quat m_childOrientation;
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union
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{
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int m_shapeIndex;//used for SHAPE_COMPOUND_OF_CONVEX_HULLS
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int m_capsuleAxis;
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};
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union
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{
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float m_radius;//used for childshape of SHAPE_COMPOUND_OF_SPHERES or SHAPE_COMPOUND_OF_CAPSULES
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int m_numChildShapes;//used for compound shape
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};
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union
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{
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float m_height;//used for childshape of SHAPE_COMPOUND_OF_CAPSULES
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int m_collidableShapeIndex;
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};
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int m_shapeType;
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};
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struct b3CompoundOverlappingPair
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{
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int m_bodyIndexA;
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int m_bodyIndexB;
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// int m_pairType;
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int m_childShapeIndexA;
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int m_childShapeIndexB;
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};
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#endif //B3_COLLIDABLE_H
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