godot/main
Rémi Verschelde cc9dd00e1a Revert "Command line arguments '--version' and '--help' return exit code 0 instead of 255"
This reverts commit 9e165a8c2b.
See https://github.com/godotengine/godot/pull/62550#issuecomment-1172745325.
2022-07-02 00:07:14 +02:00
..
tests Merge pull request #60530 from timothyqiu/theme-validation-3.x 2022-05-02 10:49:27 +02:00
SCsub Remove editor splash screen with sponsors logo 2021-12-01 14:18:29 +01:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-05-05 15:02:46 +02:00
godotcontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-02-21 11:11:36 +01:00
input_default.cpp Make Input mouse_mode and use_accumulated_input properties 2022-06-10 17:33:12 +08:00
input_default.h Make Input mouse_mode and use_accumulated_input properties 2022-06-10 17:33:12 +08:00
main.cpp Revert "Command line arguments '--version' and '--help' return exit code 0 instead of 255" 2022-07-02 00:07:14 +02:00
main.h Hide the first `--print-fps` outputs after the engine has started 2022-05-17 23:28:32 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Disable jitter fix when physics interpolation is enabled. 2022-02-21 10:32:42 +00:00
main_timer_sync.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00