godot/modules/gltf/editor
K. S. Ernest (iFire) Lee 0a6889d834 Add fbx2gltf support for importing .fbx files
Lets you drag or place .fbx files in the project folder and it will import the files.

An editor setting sets the location of the fbx2gltf binary.

Enables .fbx and .blend by default.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-03-30 15:22:46 +02:00
..
editor_scene_exporter_gltf_plugin.cpp
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_blend.cpp Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
editor_scene_importer_blend.h Add support for importing .blend files 2022-03-29 21:54:41 +02:00
editor_scene_importer_fbx.cpp Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
editor_scene_importer_fbx.h Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
editor_scene_importer_gltf.cpp Add support for importing .blend files 2022-03-29 21:54:41 +02:00
editor_scene_importer_gltf.h Add support for importing .blend files 2022-03-29 21:54:41 +02:00