godot/platform/uwp
Rémi Verschelde dcf902df85 SCons: Remove unused DEBUG_MEMORY_ENABLED define
Its last use was removed in Godot 3.0, so it no longer makes sense to define.

Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a
long time ago pre-opensourcing when Godot had some form of Direct3D 9 support?
2020-07-23 09:39:10 +02:00
..
export Add override keywords. 2020-07-10 13:56:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
app.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
app.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
context_egl_uwp.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
context_egl_uwp.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
detect.py SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
joypad_uwp.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
joypad_uwp.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
logo.png Enhanced iOS and UWP logo on Export dialog 2017-11-29 17:34:01 +07:00
os_uwp.cpp Merge pull request #38958 from lawnjelly/time_overflow_4 2020-06-11 09:38:44 +02:00
os_uwp.h Fix cancel/OK button order on macOS 2020-07-10 15:10:11 -05:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_uwp.cpp Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
thread_uwp.h Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00