godot/platform/android
2017-03-05 15:47:28 +01:00
..
export Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
globals -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
java Fix handling input for Android 2017-03-04 00:15:26 +09:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
AndroidManifest.xml.template fix android support screen property for large screen 2016-06-10 14:09:33 +09:00
audio_driver_jandroid.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
audio_driver_jandroid.h Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
audio_driver_opensl.cpp Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
audio_driver_opensl.h Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
build.gradle.template Fix resources for Android modules not being merged 2017-01-25 00:21:53 +01:00
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py Update/fix Android build 2016-11-13 23:54:06 +01:00
dir_access_android.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
dir_access_android.h Fixed dir access return value, changed it to Error like all other funcs 2017-01-14 09:17:15 -03:00
dir_access_jandroid.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
dir_access_jandroid.h Fixed dir access return value, changed it to Error like all other funcs 2017-01-14 09:17:15 -03:00
file_access_android.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_android.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_jandroid.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
file_access_jandroid.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
godot_android.cpp Complete the globals.h -> global_config.h conversion 2017-02-23 17:47:25 +02:00
ifaddrs_android.cpp Minor code formatting in platform/android 2016-07-21 12:07:01 +02:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_class_wrapper.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
java_class_wrapper.h Type renames: 2017-01-11 00:52:51 -03:00
java_glue.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
java_glue.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_android.cpp Add API to access battery power state 2017-03-04 18:04:29 +01:00
os_android.h Add API to access battery power state 2017-03-04 18:04:29 +01:00
platform_config.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
power_android.cpp Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
power_android.h Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
SCsub Add API to access battery power state 2017-03-04 18:04:29 +01:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_jandroid.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00