297 lines
11 KiB
C++
297 lines
11 KiB
C++
/*************************************************************************/
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/* reflection_probe.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "reflection_probe.h"
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void ReflectionProbe::set_intensity(float p_intensity) {
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intensity=p_intensity;
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VS::get_singleton()->reflection_probe_set_intensity(probe,p_intensity);
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}
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float ReflectionProbe::get_intensity() const{
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return intensity;
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}
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void ReflectionProbe::set_interior_ambient(Color p_ambient) {
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interior_ambient=p_ambient;
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VS::get_singleton()->reflection_probe_set_interior_ambient(probe,p_ambient);
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}
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void ReflectionProbe::set_interior_ambient_energy(float p_energy) {
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interior_ambient_energy=p_energy;
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VS::get_singleton()->reflection_probe_set_interior_ambient_energy(probe,p_energy);
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}
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float ReflectionProbe::get_interior_ambient_energy() const{
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return interior_ambient_energy;
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}
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Color ReflectionProbe::get_interior_ambient() const{
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return interior_ambient;
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}
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void ReflectionProbe::set_interior_ambient_probe_contribution(float p_contribution) {
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interior_ambient_probe_contribution=p_contribution;
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VS::get_singleton()->reflection_probe_set_interior_ambient_probe_contribution(probe,p_contribution);
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}
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float ReflectionProbe::get_interior_ambient_probe_contribution() const{
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return interior_ambient_probe_contribution;
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}
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void ReflectionProbe::set_max_distance(float p_distance){
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max_distance=p_distance;
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VS::get_singleton()->reflection_probe_set_max_distance(probe,p_distance);
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}
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float ReflectionProbe::get_max_distance() const{
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return max_distance;
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}
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void ReflectionProbe::set_extents(const Vector3& p_extents){
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extents=p_extents;
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for(int i=0;i<3;i++) {
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if (extents[i]<0.01) {
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extents[i]=0.01;
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}
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if (extents[i]-0.01<ABS(origin_offset[i])) {
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origin_offset[i]=SGN(origin_offset[i])*(extents[i]-0.01);
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_change_notify("origin_offset");
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}
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}
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VS::get_singleton()->reflection_probe_set_extents(probe,extents);
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VS::get_singleton()->reflection_probe_set_origin_offset(probe,origin_offset);
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_change_notify("extents");
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update_gizmo();
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}
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Vector3 ReflectionProbe::get_extents() const{
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return extents;
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}
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void ReflectionProbe::set_origin_offset(const Vector3& p_extents){
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origin_offset=p_extents;
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for(int i=0;i<3;i++) {
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if (extents[i]-0.01<ABS(origin_offset[i])) {
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origin_offset[i]=SGN(origin_offset[i])*(extents[i]-0.01);
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}
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}
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VS::get_singleton()->reflection_probe_set_extents(probe,extents);
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VS::get_singleton()->reflection_probe_set_origin_offset(probe,origin_offset);
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_change_notify("origin_offset");
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update_gizmo();
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}
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Vector3 ReflectionProbe::get_origin_offset() const{
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return origin_offset;
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}
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void ReflectionProbe::set_enable_box_projection(bool p_enable){
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box_projection=p_enable;
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VS::get_singleton()->reflection_probe_set_enable_box_projection(probe,p_enable);
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}
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bool ReflectionProbe::is_box_projection_enabled() const{
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return box_projection;
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}
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void ReflectionProbe::set_as_interior(bool p_enable) {
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interior=p_enable;
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VS::get_singleton()->reflection_probe_set_as_interior(probe,interior);
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_change_notify();
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}
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bool ReflectionProbe::is_set_as_interior() const {
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return interior;
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}
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void ReflectionProbe::set_enable_shadows(bool p_enable) {
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enable_shadows=p_enable;
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VS::get_singleton()->reflection_probe_set_enable_shadows(probe,p_enable);
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}
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bool ReflectionProbe::are_shadows_enabled() const {
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return enable_shadows;
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}
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void ReflectionProbe::set_cull_mask(uint32_t p_layers) {
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cull_mask=p_layers;
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VS::get_singleton()->reflection_probe_set_enable_shadows(probe,p_layers);
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}
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uint32_t ReflectionProbe::get_cull_mask() const {
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return cull_mask;
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}
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void ReflectionProbe::set_update_mode(UpdateMode p_mode) {
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update_mode=p_mode;
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VS::get_singleton()->reflection_probe_set_update_mode(probe,VS::ReflectionProbeUpdateMode(p_mode));
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}
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ReflectionProbe::UpdateMode ReflectionProbe::get_update_mode() const {
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return update_mode;
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}
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Rect3 ReflectionProbe::get_aabb() const {
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Rect3 aabb;
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aabb.pos=-origin_offset;
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aabb.size=origin_offset+extents;
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return aabb;
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}
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PoolVector<Face3> ReflectionProbe::get_faces(uint32_t p_usage_flags) const {
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return PoolVector<Face3>();
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}
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void ReflectionProbe::_validate_property(PropertyInfo& property) const {
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if (property.name=="interior/ambient_color" || property.name=="interior/ambient_energy" || property.name=="interior/ambient_contrib") {
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if (!interior) {
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property.usage=PROPERTY_USAGE_NOEDITOR;
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}
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}
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}
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void ReflectionProbe::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_intensity","intensity"),&ReflectionProbe::set_intensity);
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ClassDB::bind_method(D_METHOD("get_intensity"),&ReflectionProbe::get_intensity);
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ClassDB::bind_method(D_METHOD("set_interior_ambient","ambient"),&ReflectionProbe::set_interior_ambient);
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ClassDB::bind_method(D_METHOD("get_interior_ambient"),&ReflectionProbe::get_interior_ambient);
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ClassDB::bind_method(D_METHOD("set_interior_ambient_energy","ambient_energy"),&ReflectionProbe::set_interior_ambient_energy);
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ClassDB::bind_method(D_METHOD("get_interior_ambient_energy"),&ReflectionProbe::get_interior_ambient_energy);
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ClassDB::bind_method(D_METHOD("set_interior_ambient_probe_contribution","ambient_probe_contribution"),&ReflectionProbe::set_interior_ambient_probe_contribution);
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ClassDB::bind_method(D_METHOD("get_interior_ambient_probe_contribution"),&ReflectionProbe::get_interior_ambient_probe_contribution);
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ClassDB::bind_method(D_METHOD("set_max_distance","max_distance"),&ReflectionProbe::set_max_distance);
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ClassDB::bind_method(D_METHOD("get_max_distance"),&ReflectionProbe::get_max_distance);
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ClassDB::bind_method(D_METHOD("set_extents","extents"),&ReflectionProbe::set_extents);
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ClassDB::bind_method(D_METHOD("get_extents"),&ReflectionProbe::get_extents);
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ClassDB::bind_method(D_METHOD("set_origin_offset","origin_offset"),&ReflectionProbe::set_origin_offset);
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ClassDB::bind_method(D_METHOD("get_origin_offset"),&ReflectionProbe::get_origin_offset);
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ClassDB::bind_method(D_METHOD("set_as_interior","enable"),&ReflectionProbe::set_as_interior);
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ClassDB::bind_method(D_METHOD("is_set_as_interior"),&ReflectionProbe::is_set_as_interior);
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ClassDB::bind_method(D_METHOD("set_enable_box_projection","enable"),&ReflectionProbe::set_enable_box_projection);
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ClassDB::bind_method(D_METHOD("is_box_projection_enabled"),&ReflectionProbe::is_box_projection_enabled);
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ClassDB::bind_method(D_METHOD("set_enable_shadows","enable"),&ReflectionProbe::set_enable_shadows);
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ClassDB::bind_method(D_METHOD("are_shadows_enabled"),&ReflectionProbe::are_shadows_enabled);
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ClassDB::bind_method(D_METHOD("set_cull_mask","layers"),&ReflectionProbe::set_cull_mask);
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ClassDB::bind_method(D_METHOD("get_cull_mask"),&ReflectionProbe::get_cull_mask);
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ClassDB::bind_method(D_METHOD("set_update_mode","mode"),&ReflectionProbe::set_update_mode);
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ClassDB::bind_method(D_METHOD("get_update_mode"),&ReflectionProbe::get_update_mode);
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ADD_PROPERTY( PropertyInfo(Variant::INT,"update_mode",PROPERTY_HINT_ENUM,"Once,Always"),"set_update_mode","get_update_mode");
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"intensity",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_intensity","get_intensity");
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"max_distance",PROPERTY_HINT_RANGE,"0,16384,0.1"),"set_max_distance","get_max_distance");
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ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"extents"),"set_extents","get_extents");
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ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"origin_offset"),"set_origin_offset","get_origin_offset");
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"box_projection"),"set_enable_box_projection","is_box_projection_enabled");
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enable_shadows"),"set_enable_shadows","are_shadows_enabled");
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ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER),"set_cull_mask","get_cull_mask");
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ADD_GROUP("Interior","interior_");
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior_enable"),"set_as_interior","is_set_as_interior");
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ADD_PROPERTY( PropertyInfo(Variant::COLOR,"interior_ambient_color",PROPERTY_HINT_COLOR_NO_ALPHA),"set_interior_ambient","get_interior_ambient");
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_interior_ambient_energy","get_interior_ambient_energy");
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_contrib",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_interior_ambient_probe_contribution","get_interior_ambient_probe_contribution");
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BIND_CONSTANT( UPDATE_ONCE );
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BIND_CONSTANT( UPDATE_ALWAYS );
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}
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ReflectionProbe::ReflectionProbe() {
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intensity=1.0;
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interior_ambient=Color(0,0,0);
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interior_ambient_probe_contribution=0;
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interior_ambient_energy=1.0;
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max_distance=0;
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extents=Vector3(1,1,1);
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origin_offset=Vector3(0,0,0);
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box_projection=false;
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interior=false;
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enable_shadows=false;
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cull_mask=(1<<20)-1;
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update_mode=UPDATE_ONCE;
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probe=VisualServer::get_singleton()->reflection_probe_create();
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VS::get_singleton()->instance_set_base(get_instance(),probe);
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}
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ReflectionProbe::~ReflectionProbe() {
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VS::get_singleton()->free(probe);
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}
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