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AABB.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
Basis.cs
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[Mono] Basis values now marshalled in the correct order.
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2018-02-02 16:45:30 -05:00 |
Color.cs
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Fixes Mono color creation from string.
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2018-01-10 13:56:30 +01:00 |
DebuggingUtils.cs
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remove c#7 features for compatibility with 2015 Build Tools
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2018-01-18 19:43:23 +08:00 |
ExportAttribute.cs
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Mono: Make the bindings generator output enums
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2017-12-24 04:20:41 +01:00 |
GD.cs
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Mono: Make the bindings generator output enums
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2017-12-24 04:20:41 +01:00 |
GodotMethodAttribute.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
GodotSynchronizationContext.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
GodotTaskScheduler.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
IAwaitable.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
IAwaiter.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
MarshalUtils.cs
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Convert DOS line endings to Unix line endings
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2017-11-05 11:37:59 +01:00 |
Mathf.cs
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Fix an infinite recursion in the Mathf.Decimals method when using floats.
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2018-01-31 14:02:17 -05:00 |
Plane.cs
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Fix typos in code and docs with codespell
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2018-01-18 22:01:42 +01:00 |
Quat.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
Rect2.cs
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Mono: Make the bindings generator output enums
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2017-12-24 04:20:41 +01:00 |
RPCAttributes.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
SignalAttribute.cs
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add a [Signal] attribute to CSharpScripts
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2018-02-17 19:29:26 +01:00 |
SignalAwaiter.cs
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Added mono module
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2017-10-03 00:01:26 +02:00 |
StringExtensions.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
ToolAttribute.cs
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Convert DOS line endings to Unix line endings
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2017-11-05 11:37:59 +01:00 |
Transform2D.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
Transform.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
Vector2.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
Vector3.cs
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Mono: Use PascalCase in core types.
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2017-11-21 23:32:40 +01:00 |
VERSION.txt
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Mono: Better versioning and gracefully unloading of Godot API assemblies
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2018-02-25 20:56:27 +01:00 |