e21702f764
- Fix buildsystem for WinRT/UWP platform. - Add audio driver and joystick mapping for WinRT. - Enable thread class for WinRT. - Refactor MSVC compiler architecture detection to methods.py, so it can be used by Windows and WinRT.
168 lines
5.9 KiB
Python
168 lines
5.9 KiB
Python
import os
|
|
|
|
import sys
|
|
import string
|
|
import methods
|
|
|
|
|
|
def is_active():
|
|
return True
|
|
|
|
def get_name():
|
|
return "WinRT"
|
|
|
|
def can_build():
|
|
if (os.name=="nt"):
|
|
#building natively on windows!
|
|
if (os.getenv("VSINSTALLDIR")):
|
|
|
|
if (os.getenv("ANGLE_SRC_PATH") == None):
|
|
print("You need to define ANGLE_SRC_PATH to the path of ANGLE source root.")
|
|
return False
|
|
|
|
if not os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
|
|
print ("Couldn't find the ANGLE solution. Is ANGLE_SRC_PATH configured to the right path?")
|
|
return False
|
|
|
|
return True
|
|
return False
|
|
|
|
def get_opts():
|
|
return []
|
|
|
|
def get_flags():
|
|
|
|
return [
|
|
('tools', 'no'),
|
|
('openssl', 'builtin'),
|
|
]
|
|
|
|
|
|
def configure(env):
|
|
|
|
if(env["bits"] != "default"):
|
|
print "Error: bits argument is disabled for MSVC"
|
|
print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
|
|
+" that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=winrt) and SCons will attempt to detect what MSVC compiler"
|
|
+" will be executed and inform you.")
|
|
sys.exit()
|
|
|
|
arch = ""
|
|
env['ENV'] = os.environ;
|
|
|
|
# ANGLE
|
|
angle_root = os.getenv("ANGLE_SRC_PATH")
|
|
env.Append(CPPPATH=[angle_root + '/include'])
|
|
jobs = str(env.GetOption("num_jobs"))
|
|
angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="
|
|
|
|
if os.getenv('Platform') == "ARM":
|
|
|
|
print "Compiled program architecture will be an ARM executable. (forcing bits=32)."
|
|
|
|
arch="arm"
|
|
env["bits"]="32"
|
|
env.Append(LINKFLAGS=['/MACHINE:ARM'])
|
|
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm'])
|
|
|
|
angle_build_cmd += "ARM"
|
|
|
|
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
|
|
|
|
else:
|
|
|
|
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
|
|
|
|
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
|
|
env["bits"]="64"
|
|
print "Compiled program architecture will be a x64 executable (forcing bits=64)."
|
|
elif (compiler_version_str=="x86" or compiler_version_str == "amd64_x86"):
|
|
env["bits"]="32"
|
|
print "Compiled program architecture will be a x86 executable. (forcing bits=32)."
|
|
else:
|
|
print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
|
|
env["bits"]="32"
|
|
|
|
if (env["bits"] == "32"):
|
|
arch = "x86"
|
|
|
|
angle_build_cmd += "Win32"
|
|
|
|
env.Append(CPPFLAGS=['/DPNG_ABORT=abort'])
|
|
env.Append(LINKFLAGS=['/MACHINE:X86'])
|
|
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store'])
|
|
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib'])
|
|
|
|
else:
|
|
arch = "x64"
|
|
|
|
angle_build_cmd += "x64"
|
|
|
|
env.Append(LINKFLAGS=['/MACHINE:X64'])
|
|
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
|
|
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
|
|
|
|
env.Append(CPPPATH=['#platform/winrt','#drivers/windows'])
|
|
env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
|
|
env.Append(CPPFLAGS=['/D','__WRL_NO_DEFAULT_LIB__','/D','WIN32'])
|
|
env.Append(CPPFLAGS=['/FU', os.environ['VCINSTALLDIR'] + 'lib/store/references/platform.winmd'])
|
|
env.Append(CPPFLAGS=['/AI', os.environ['VCINSTALLDIR'] + 'lib/store/references'])
|
|
|
|
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/references'])
|
|
|
|
if (env["target"]=="release"):
|
|
|
|
env.Append(CPPFLAGS=['/O2', '/GL'])
|
|
env.Append(CPPFLAGS=['/MD'])
|
|
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
|
|
|
|
elif (env["target"]=="release_debug"):
|
|
|
|
env.Append(CCFLAGS=['/O2','/Zi','/DDEBUG_ENABLED'])
|
|
env.Append(CPPFLAGS=['/MD'])
|
|
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
|
|
|
|
elif (env["target"]=="debug"):
|
|
|
|
env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED'])
|
|
env.Append(CPPFLAGS=['/MDd'])
|
|
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
|
|
env.Append(LINKFLAGS=['/DEBUG'])
|
|
|
|
|
|
env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
|
|
env.Append(CXXFLAGS=string.split('/ZW /FS'))
|
|
env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral'])
|
|
|
|
|
|
env["PROGSUFFIX"]="."+arch+env["PROGSUFFIX"]
|
|
env["OBJSUFFIX"]="."+arch+env["OBJSUFFIX"]
|
|
env["LIBSUFFIX"]="."+arch+env["LIBSUFFIX"]
|
|
|
|
env.Append(CCFLAGS=['/DWINRT_ENABLED'])
|
|
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
|
|
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
|
|
|
|
env.Append(CCFLAGS=['/DGLES2_ENABLED','/DGL_GLEXT_PROTOTYPES','/DEGL_EGLEXT_PROTOTYPES','/DANGLE_ENABLED'])
|
|
|
|
LIBS = [
|
|
'xaudio2',
|
|
'WindowsApp',
|
|
'mincore',
|
|
'libANGLE',
|
|
'libEGL',
|
|
'libGLESv2',
|
|
]
|
|
env.Append(LINKFLAGS=[p+".lib" for p in LIBS])
|
|
|
|
# Incremental linking fix
|
|
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
|
|
env['BUILDERS']['Program'] = methods.precious_program
|
|
|
|
env.Append( BUILDERS = { 'ANGLE' : env.Builder(action = angle_build_cmd) } )
|
|
|
|
env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
|
|
env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
|
|
env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
|
|
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
|