godot/modules/mono/glue/Managed/IgnoredFiles/Enums.cs

22 lines
238 B
C#

namespace Godot
{
public enum Margin
{
Left = 0,
Top = 1,
Right = 2,
Bottom = 3
}
public enum Error
{
Ok = 0
}
public enum PropertyHint
{
None = 0
}
}