godot/modules/mono/glue/Managed/IgnoredFiles/FuncRef.cs

18 lines
313 B
C#

using System;
namespace Godot
{
public partial class FuncRef
{
public void SetInstance(Object instance)
{
throw new NotImplementedException();
}
public void SetFunction(string name)
{
throw new NotImplementedException();
}
}
}