e2c28675ef
- Fix objects with no material being considered as fully transparent by the lightmapper. - Added "environment_min_light" property: gives artistic control over the shadow color. - Fixed "Custom Color" environment mode, it was ignored before. - Added "interior" property to BakedLightmapData: controls whether dynamic capture objects receive environment light or not. - Automatically update dynamic capture objects when the capture data changes (also works for "energy" which used to require object movement to trigger the update). - Added "use_in_baked_light" property to GridMap: controls whether the GridMap will be included in BakedLightmap bakes. - Set "flush zero" and "denormal zero" mode for SSE2 instructions in the Embree raycaster. According to Embree docs it should give a performance improvement. |
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.. | ||
arvr | ||
audio | ||
camera | ||
physics | ||
physics_2d | ||
visual | ||
arvr_server.cpp | ||
arvr_server.h | ||
audio_server.cpp | ||
audio_server.h | ||
camera_server.cpp | ||
camera_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
SCsub | ||
server_wrap_mt_common.h | ||
visual_server.cpp | ||
visual_server.h |