godot/scene/main
Ruslan Mustakov 47747718d6 Fix oversampled font artifacts after resize
Font update after resize relies on the viewport size which was updated
after the font was already refreshed, which resulted in artifacts when
it was rendered into the actual/new viewport size.

Fixes #15173.
2018-03-19 20:44:26 +07:00
..
canvas_layer.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
canvas_layer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
http_request.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
http_request.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
node.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
node.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
resource_preloader.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
resource_preloader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_tree.cpp Fix oversampled font artifacts after resize 2018-03-19 20:44:26 +07:00
scene_tree.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
timer.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
timer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
viewport.cpp Merge pull request #16947 from Faless/ui_actions 2018-03-16 20:55:11 +01:00
viewport.h Remove obsolete Viewport _update_rect() code 2018-01-18 22:37:45 +01:00