godot/drivers/gles_common
lawnjelly 1e99e893ef Batching - fix proxy textures (e.g. animated) especially ninepatch
Ninepatch code has a check to prevent use of zero sized textures. This didn't deal properly with animated textures, which use a proxy (link to another texture).

This PR uses a generalised method of getting textures, with built in support for proxy textures and protection against infinite loops.
2020-12-29 10:40:17 +00:00
..
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
batch_diagnose.inc Batching - more error checking options 2020-11-21 15:12:36 +00:00
rasterizer_array.h Batching - more error checking options 2020-11-21 15:12:36 +00:00
rasterizer_asserts.h 2d Legacy - close vulnerabilities and more debug checks 2020-11-22 16:09:02 +00:00
rasterizer_canvas_batcher.h Batching - fix proxy textures (e.g. animated) especially ninepatch 2020-12-29 10:40:17 +00:00
rasterizer_storage_common.h Batching - more error checking options 2020-11-21 15:12:36 +00:00