196 lines
5.8 KiB
Plaintext
196 lines
5.8 KiB
Plaintext
[gd_resource type="TileSet" load_steps=14 format=1]
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[ext_resource path="res://tiles_demo.png" type="Texture" id=1]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, -24, 32, -24, 32, 32, -32, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, 32, -32, -24, 24, -24, 24, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=3]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, -32, 32, -32, 32, 32, -32, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=4]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, -56, 32, 8, 32, 64, -32, 64 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, 32, -32, -32, 24, -32, 24, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, -24, 32, -24, 32, 24, -32, 24 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, -24, 24, -24, 24, 24, -32, 24 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, 32, -32, -32, 24, -32, 24, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=9]
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custom_solver_bias = 0.0
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points = Vector2Array( -64, 32, -64, -32, -8, -32, -8, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=10]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, 32, -32, -32, 24, -32, 32, -24, 32, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=11]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=12]
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custom_solver_bias = 0.0
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points = Vector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
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[resource]
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0/name = "floor"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/region = Rect2( 0, 0, 64, 64 )
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0/occluder_offset = Vector2( 32, 32 )
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0/navigation_offset = Vector2( 32, 32 )
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0/shape_offset = Vector2( 32, 32 )
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0/shapes = [ SubResource( 1 ) ]
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1/name = "edge"
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1/texture = ExtResource( 1 )
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1/tex_offset = Vector2( 0, 0 )
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1/region = Rect2( 64, 0, 64, 64 )
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1/occluder_offset = Vector2( 32, 32 )
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1/navigation_offset = Vector2( 32, 32 )
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1/shape_offset = Vector2( 32, 32 )
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1/shapes = [ SubResource( 2 ) ]
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2/name = "wall"
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2/texture = ExtResource( 1 )
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2/tex_offset = Vector2( 0, 0 )
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2/region = Rect2( 64, 64, 64, 64 )
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2/occluder_offset = Vector2( 32, 32 )
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2/navigation_offset = Vector2( 32, 32 )
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2/shape_offset = Vector2( 32, 32 )
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2/shapes = [ SubResource( 8 ) ]
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3/name = "wall_deco"
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3/texture = ExtResource( 1 )
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3/tex_offset = Vector2( 0, 0 )
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3/region = Rect2( 320, 128, 128, 64 )
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3/occluder_offset = Vector2( 64, 32 )
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3/navigation_offset = Vector2( 64, 32 )
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3/shape_offset = Vector2( 64, 32 )
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3/shapes = [ SubResource( 9 ) ]
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4/name = "corner"
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4/texture = ExtResource( 1 )
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4/tex_offset = Vector2( 0, 0 )
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4/region = Rect2( 64, 128, 64, 64 )
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4/occluder_offset = Vector2( 32, 32 )
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4/navigation_offset = Vector2( 32, 32 )
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4/shape_offset = Vector2( 32, 32 )
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4/shapes = [ SubResource( 10 ) ]
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5/name = "flowers"
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5/texture = ExtResource( 1 )
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5/tex_offset = Vector2( 0, 0 )
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5/region = Rect2( 192, 192, 64, 64 )
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5/occluder_offset = Vector2( 32, 32 )
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5/navigation_offset = Vector2( 32, 32 )
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5/shape_offset = Vector2( 32, 32 )
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5/shapes = [ SubResource( 11 ) ]
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6/name = "tree_base"
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6/texture = ExtResource( 1 )
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6/tex_offset = Vector2( 0, 0 )
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6/region = Rect2( 256, 192, 64, 64 )
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6/occluder_offset = Vector2( 32, 32 )
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6/navigation_offset = Vector2( 32, 32 )
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6/shape_offset = Vector2( 32, 32 )
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6/shapes = [ SubResource( 12 ) ]
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7/name = "tree_mid"
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7/texture = ExtResource( 1 )
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7/tex_offset = Vector2( 0, 0 )
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7/region = Rect2( 256, 128, 64, 64 )
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7/occluder_offset = Vector2( 32, 32 )
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7/navigation_offset = Vector2( 32, 32 )
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7/shape_offset = Vector2( 0, 0 )
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7/shapes = [ ]
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8/name = "tree_mid 2"
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8/texture = ExtResource( 1 )
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8/tex_offset = Vector2( 0, 0 )
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8/region = Rect2( 256, 64, 64, 64 )
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8/occluder_offset = Vector2( 32, 32 )
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8/navigation_offset = Vector2( 32, 32 )
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8/shape_offset = Vector2( 0, 0 )
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8/shapes = [ ]
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9/name = "tree_top"
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9/texture = ExtResource( 1 )
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9/tex_offset = Vector2( 0, 0 )
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9/region = Rect2( 256, 0, 64, 64 )
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9/occluder_offset = Vector2( 32, 32 )
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9/navigation_offset = Vector2( 32, 32 )
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9/shape_offset = Vector2( 0, 0 )
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9/shapes = [ ]
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10/name = "solid"
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10/texture = ExtResource( 1 )
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10/tex_offset = Vector2( 0, 0 )
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10/region = Rect2( 0, 64, 64, 64 )
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10/occluder_offset = Vector2( 32, 32 )
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10/navigation_offset = Vector2( 32, 32 )
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10/shape_offset = Vector2( 0, 0 )
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10/shapes = [ ]
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11/name = "ceiling"
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11/texture = ExtResource( 1 )
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11/tex_offset = Vector2( 0, 0 )
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11/region = Rect2( 384, 64, 64, 64 )
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11/occluder_offset = Vector2( 32, 32 )
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11/navigation_offset = Vector2( 32, 32 )
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11/shape_offset = Vector2( 32, 32 )
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11/shapes = [ SubResource( 3 ) ]
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12/name = "ramp"
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12/texture = ExtResource( 1 )
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12/tex_offset = Vector2( 0, 0 )
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12/region = Rect2( 128, 128, 64, 128 )
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12/occluder_offset = Vector2( 32, 64 )
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12/navigation_offset = Vector2( 32, 64 )
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12/shape_offset = Vector2( 32, 64 )
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12/shapes = [ SubResource( 4 ) ]
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13/name = "ceiling2wall"
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13/texture = ExtResource( 1 )
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13/tex_offset = Vector2( 0, 0 )
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13/region = Rect2( 448, 64, 64, 64 )
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13/occluder_offset = Vector2( 32, 32 )
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13/navigation_offset = Vector2( 32, 32 )
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13/shape_offset = Vector2( 32, 32 )
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13/shapes = [ SubResource( 5 ) ]
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14/name = "platform_floor"
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14/texture = ExtResource( 1 )
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14/tex_offset = Vector2( 0, 0 )
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14/region = Rect2( 128, 0, 64, 64 )
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14/occluder_offset = Vector2( 32, 32 )
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14/navigation_offset = Vector2( 32, 32 )
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14/shape_offset = Vector2( 32, 32 )
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14/shapes = [ SubResource( 6 ) ]
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15/name = "platform_edge"
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15/texture = ExtResource( 1 )
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15/tex_offset = Vector2( 0, 0 )
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15/region = Rect2( 192, 0, 64, 64 )
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15/occluder_offset = Vector2( 32, 32 )
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15/navigation_offset = Vector2( 32, 32 )
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15/shape_offset = Vector2( 32, 32 )
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15/shapes = [ SubResource( 7 ) ]
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