godot/thirdparty/rvo2
Rémi Verschelde e317b7efbb rvo2: Re-sync with upstream, properly document Godot-specific changes
Still tracking the `v1.0.1` tag for now, just reverting all the unnecessary
style changes that created a diff with upstream.

(cherry picked from commit 6c78170d8c)
2022-05-19 15:25:43 +02:00
..
patches rvo2: Re-sync with upstream, properly document Godot-specific changes 2022-05-19 15:25:43 +02:00
API.h rvo2: Re-sync with upstream, properly document Godot-specific changes 2022-05-19 15:25:43 +02:00
Agent.cpp rvo2: Re-sync with upstream, properly document Godot-specific changes 2022-05-19 15:25:43 +02:00
Agent.h rvo2: Re-sync with upstream, properly document Godot-specific changes 2022-05-19 15:25:43 +02:00
Definitions.h Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
KdTree.cpp rvo2: Re-sync with upstream, properly document Godot-specific changes 2022-05-19 15:25:43 +02:00
KdTree.h rvo2: Re-sync with upstream, properly document Godot-specific changes 2022-05-19 15:25:43 +02:00
LICENSE Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
Vector3.h Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00