godot/thirdparty/astcenc/astcenc_diagnostic_trace.h

220 lines
6.2 KiB
C++

// SPDX-License-Identifier: Apache-2.0
// ----------------------------------------------------------------------------
// Copyright 2021-2022 Arm Limited
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at:
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// ----------------------------------------------------------------------------
/**
* @brief This module provides a set of diagnostic tracing utilities.
*
* Overview
* ========
*
* The built-in diagnostic trace tool generates a hierarchical JSON tree structure. The tree
* hierarchy contains three levels:
*
* - block
* - pass
* - candidate
*
* One block node exists for each compressed block in the image. One pass node exists for each major
* pass (N partition, M planes, O components) applied to a block. One candidate node exists for each
* encoding candidate trialed for a pass.
*
* Each node contains both the hierarchy but also a number of attributes which explain the behavior.
* For example, the block node contains the block coordinates in the image, the pass explains the
* pass configuration, and the candidate will explain the candidate encoding such as weight
* decimation, refinement error, etc.
*
* Trace Nodes are designed as scope-managed C++ objects with stack-like push/pop behavior.
* Constructing a trace node on the stack will automatically add it to the current node as a child,
* and then make it the current node. Destroying the current node will pop the stack and set the
* parent to the current node. This provides a robust mechanism for ensuring reliable nesting in the
* tree structure.
*
* A set of utility macros are provided to add attribute annotations to the current trace node.
*
* Usage
* =====
*
* Create Trace Nodes on the stack using the @c TRACE_NODE() macro. This will compile-out completely
* in builds with diagnostics disabled.
*
* Add annotations to the current trace node using the @c trace_add_data() macro. This will
* similarly compile out completely in builds with diagnostics disabled.
*
* If you need to add additional code to support diagnostics-only behavior wrap
* it in preprocessor guards:
*
* #if defined(ASTCENC_DIAGNOSTICS)
* #endif
*/
#ifndef ASTCENC_DIAGNOSTIC_TRACE_INCLUDED
#define ASTCENC_DIAGNOSTIC_TRACE_INCLUDED
#if defined(ASTCENC_DIAGNOSTICS)
#include <iostream>
#include <fstream>
#include <vector>
/**
* @brief Class representing a single node in the trace hierarchy.
*/
class TraceNode
{
public:
/**
* @brief Construct a new node.
*
* Constructing a node will push to the the top of the stack, automatically making it a child of
* the current node, and then setting it to become the current node.
*
* @param format The format template for the node name.
* @param ... The format parameters.
*/
TraceNode(const char* format, ...);
/**
* @brief Add an attribute to this node.
*
* Note that no quoting is applied to the @c value, so if quoting is needed it must be done by
* the caller.
*
* @param type The type of the attribute.
* @param key The key of the attribute.
* @param value The value of the attribute.
*/
void add_attrib(std::string type, std::string key, std::string value);
/**
* @brief Destroy this node.
*
* Destroying a node will pop it from the top of the stack, making its parent the current node.
* It is invalid behavior to destroy a node that is not the current node; usage must conform to
* stack push-pop semantics.
*/
~TraceNode();
/**
* @brief The number of attributes and child nodes in this node.
*/
unsigned int m_attrib_count { 0 };
};
/**
* @brief Class representing the trace log file being written.
*/
class TraceLog
{
public:
/**
* @brief Create a new trace log.
*
* The trace log is global; there can be only one at a time.
*
* @param file_name The name of the file to write.
*/
TraceLog(const char* file_name);
/**
* @brief Detroy the trace log.
*
* Trace logs MUST be cleanly destroyed to ensure the file gets written.
*/
~TraceLog();
/**
* @brief Get the current child node.
*
* @return The current leaf node.
*/
TraceNode* get_current_leaf();
/**
* @brief Get the stack depth of the current child node.
*
* @return The current leaf node stack depth.
*/
size_t get_depth();
/**
* @brief The file stream to write to.
*/
std::ofstream m_file;
/**
* @brief The stack of nodes (newest at the back).
*/
std::vector<TraceNode*> m_stack;
private:
/**
* @brief The root node in the JSON file.
*/
TraceNode* m_root;
};
/**
* @brief Utility macro to create a trace node on the stack.
*
* @param name The variable name to use.
* @param ... The name template and format parameters.
*/
#define TRACE_NODE(name, ...) TraceNode name(__VA_ARGS__);
/**
* @brief Add a string annotation to the current node.
*
* @param key The name of the attribute.
* @param format The format template for the attribute value.
* @param ... The format parameters.
*/
void trace_add_data(const char* key, const char* format, ...);
/**
* @brief Add a float annotation to the current node.
*
* @param key The name of the attribute.
* @param value The value of the attribute.
*/
void trace_add_data(const char* key, float value);
/**
* @brief Add an integer annotation to the current node.
*
* @param key The name of the attribute.
* @param value The value of the attribute.
*/
void trace_add_data(const char* key, int value);
/**
* @brief Add an unsigned integer annotation to the current node.
*
* @param key The name of the attribute.
* @param value The value of the attribute.
*/
void trace_add_data(const char* key, unsigned int value);
#else
#define TRACE_NODE(name, ...)
#define trace_add_data(...)
#endif
#endif