e3491a3744
First implementation with Linux display manager. - Add single-threaded mode for EditorResourcePreview (needed for OpenGL). Co-authored-by: clayjohn <claynjohn@gmail.com> Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
35 lines
883 B
Python
35 lines
883 B
Python
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
|
|
from platform_methods import run_in_subprocess
|
|
import platform_linuxbsd_builders
|
|
|
|
common_linuxbsd = [
|
|
"crash_handler_linuxbsd.cpp",
|
|
"os_linuxbsd.cpp",
|
|
"joypad_linux.cpp",
|
|
"freedesktop_screensaver.cpp",
|
|
]
|
|
|
|
if "x11" in env and env["x11"]:
|
|
common_linuxbsd += [
|
|
"gl_manager_x11.cpp",
|
|
"detect_prime_x11.cpp",
|
|
"display_server_x11.cpp",
|
|
"key_mapping_x11.cpp",
|
|
]
|
|
|
|
#"context_gl_x11.cpp",
|
|
|
|
if "vulkan" in env and env["vulkan"]:
|
|
common_linuxbsd.append("vulkan_context_x11.cpp")
|
|
|
|
if "udev" in env and env["udev"]:
|
|
common_linuxbsd.append("libudev-so_wrap.c")
|
|
|
|
prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_linuxbsd)
|
|
|
|
if env["debug_symbols"] and env["separate_debug_symbols"]:
|
|
env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))
|