godot/modules/mono/mono_gd
Ignacio Etcheverry 1a5e985ed4 [3.2] Mono: Make Godot provide its own WASM m2n trampolines
This depends on a custom Mono patch from this commit:
godotengine/godot-mono-builds@0e312939bd
2020-12-14 19:46:41 +01:00
..
support [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
android_mono_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono.cpp 3.2 C#/Mono: Check assembly version when loading 2020-08-20 21:38:33 +02:00
gd_mono.h 3.2 C#/Mono: Check assembly version when loading 2020-08-20 21:38:33 +02:00
gd_mono_assembly.cpp [3.2] C#: Fix endless reload loop if project has unicode chars 2020-09-08 19:47:47 +02:00
gd_mono_assembly.h 3.2 C#/Mono: Check assembly version when loading 2020-08-20 21:38:33 +02:00
gd_mono_cache.cpp C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 15:36:01 +02:00
gd_mono_cache.h C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 15:36:01 +02:00
gd_mono_class.cpp Mono: Fix hot-reloading of nested classes 2020-05-11 11:01:13 +02:00
gd_mono_class.h Mono: Fix hot-reloading of nested classes 2020-05-11 11:01:13 +02:00
gd_mono_field.cpp C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 15:36:01 +02:00
gd_mono_field.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono_header.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono_internals.cpp Mono/C#: Fix unhandled exception not being printed 2020-06-26 08:10:24 +02:00
gd_mono_internals.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono_log.cpp Tweak log file names for consistency between Mono and non-Mono logs 2020-12-09 11:22:05 +01:00
gd_mono_log.h Mono/C#: Add iOS support 2020-04-14 18:03:10 +02:00
gd_mono_marshal.cpp fix crash when pass null in print array in GD.print 2020-07-03 15:38:07 +02:00
gd_mono_marshal.h C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 15:36:01 +02:00
gd_mono_method.cpp C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 15:36:01 +02:00
gd_mono_method.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono_method_thunk.h Mono/C#: Add iOS support 2020-04-14 18:03:10 +02:00
gd_mono_property.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono_property.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_mono_utils.cpp Fix unhandled exception re-thrown in the editor 2020-12-09 11:22:05 +01:00
gd_mono_utils.h [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
gd_mono_wasm_m2n.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
gd_mono_wasm_m2n.h [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
i_mono_class_member.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
managed_type.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
managed_type.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00