.. |
2d
|
Merge pull request #73813 from groud/improve_y_sort_performances
|
2023-09-25 22:47:22 +02:00 |
3d
|
Merge pull request #82195 from AThousandShips/radian_fix
|
2023-09-25 17:18:38 +02:00 |
animation
|
Fix theme access and improve UX in AnimationTree editor
|
2023-09-23 21:47:27 +02:00 |
audio
|
Add a bus_renamed AudioServer signal
|
2023-09-15 13:02:03 +03:00 |
debugger
|
Fix arg count checks in SceneDebugger
|
2023-07-19 18:13:15 +02:00 |
gui
|
Merge pull request #82195 from AThousandShips/radian_fix
|
2023-09-25 17:18:38 +02:00 |
main
|
Fix can not set process priority of node if not any process is processing
|
2023-09-26 19:29:25 +08:00 |
resources
|
Merge pull request #82285 from lyuma/nan_lods
|
2023-09-25 17:18:43 +02:00 |
theme
|
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
|
2023-09-25 17:18:29 +02:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
property_utils.cpp
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
scene_string_names.h
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |