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debugger_marshalls.cpp
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Reduce and prevent unnecessary random-access to `List`
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2024-05-04 16:08:55 +02:00 |
debugger_marshalls.h
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Support threads in the script debugger
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2023-07-26 12:06:45 +02:00 |
engine_debugger.cpp
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Replace `find` with `contains/has` where applicable
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2024-05-08 12:37:42 +02:00 |
engine_debugger.h
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Add const lvalue ref to core/* container parameters
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2024-02-14 11:20:36 -03:00 |
engine_profiler.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
engine_profiler.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
local_debugger.cpp
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Fix infinite loop on EOF in the command line debugger
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2023-06-11 04:20:22 -07:00 |
local_debugger.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
remote_debugger.cpp
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Fix Game window stops responding when debugger pauses
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2024-07-10 13:38:57 -07:00 |
remote_debugger.h
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Add const lvalue ref to core/* container parameters
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2024-02-14 11:20:36 -03:00 |
remote_debugger_peer.cpp
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Use `MutexLock` in more places
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2024-08-29 14:12:59 +02:00 |
remote_debugger_peer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
script_debugger.cpp
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Support threads in the script debugger
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2023-07-26 12:06:45 +02:00 |
script_debugger.h
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Support threads in the script debugger
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2023-07-26 12:06:45 +02:00 |