39 lines
1.5 KiB
XML
39 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ResourceImporterOggVorbis" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="load_from_buffer" qualifiers="static">
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<return type="AudioStreamOggVorbis" />
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<param index="0" name="buffer" type="PackedByteArray" />
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<description>
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This method loads audio data from a PackedByteArray buffer into an AudioStreamOggVorbis object.
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</description>
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</method>
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<method name="load_from_file" qualifiers="static">
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<return type="AudioStreamOggVorbis" />
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<param index="0" name="path" type="String" />
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<description>
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This method loads audio data from a file into an AudioStreamOggVorbis object. The file path is provided as a string.
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</description>
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</method>
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</methods>
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<members>
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<member name="bar_beats" type="int" setter="" getter="" default="4">
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</member>
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<member name="beat_count" type="int" setter="" getter="" default="0">
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</member>
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<member name="bpm" type="float" setter="" getter="" default="0">
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</member>
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<member name="loop" type="bool" setter="" getter="" default="false">
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If [code]true[/code], the audio will play again from the specified [member loop_offset] once it is done playing. Useful for ambient sounds and background music.
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</member>
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<member name="loop_offset" type="float" setter="" getter="" default="0">
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</member>
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</members>
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</class>
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