godot/thirdparty/embree/common/lexers/tokenstream.h

165 lines
5.8 KiB
C++

// Copyright 2009-2020 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "stream.h"
#include <string>
#include <vector>
namespace embree
{
/*! token class */
class Token
{
public:
enum Type { TY_EOF, TY_CHAR, TY_INT, TY_FLOAT, TY_IDENTIFIER, TY_STRING, TY_SYMBOL };
Token ( const ParseLocation& loc = ParseLocation()) : ty(TY_EOF ), loc(loc) {}
Token (char c, const ParseLocation& loc = ParseLocation()) : ty(TY_CHAR ), c(c), loc(loc) {}
Token (int i, const ParseLocation& loc = ParseLocation()) : ty(TY_INT ), i(i), loc(loc) {}
Token (float f,const ParseLocation& loc = ParseLocation()) : ty(TY_FLOAT), f(f), loc(loc) {}
Token (std::string str, Type ty, const ParseLocation& loc = ParseLocation()) : ty(ty), str(str), loc(loc) {}
static Token Eof() { return Token(); }
static Token Sym(std::string str) { return Token(str,TY_SYMBOL); }
static Token Str(std::string str) { return Token(str,TY_STRING); }
static Token Id (std::string str) { return Token(str,TY_IDENTIFIER); }
char Char() const {
if (ty == TY_CHAR) return c;
THROW_RUNTIME_ERROR(loc.str()+": character expected");
}
int Int() const {
if (ty == TY_INT) return i;
THROW_RUNTIME_ERROR(loc.str()+": integer expected");
}
float Float(bool cast = true) const {
if (ty == TY_FLOAT) return f;
if (ty == TY_INT && cast) return (float)i;
THROW_RUNTIME_ERROR(loc.str()+": float expected");
}
std::string Identifier() const {
if (ty == TY_IDENTIFIER) return str;
THROW_RUNTIME_ERROR(loc.str()+": identifier expected");
}
std::string String() const {
if (ty == TY_STRING) return str;
THROW_RUNTIME_ERROR(loc.str()+": string expected");
}
std::string Symbol() const {
if (ty == TY_SYMBOL) return str;
THROW_RUNTIME_ERROR(loc.str()+": symbol expected");
}
const ParseLocation& Location() const { return loc; }
friend bool operator==(const Token& a, const Token& b)
{
if (a.ty != b.ty) return false;
if (a.ty == TY_CHAR) return a.c == b.c;
if (a.ty == TY_INT) return a.i == b.i;
if (a.ty == TY_FLOAT) return a.f == b.f;
if (a.ty == TY_IDENTIFIER) return a.str == b.str;
if (a.ty == TY_STRING) return a.str == b.str;
if (a.ty == TY_SYMBOL) return a.str == b.str;
return true;
}
friend bool operator!=(const Token& a, const Token& b) {
return !(a == b);
}
friend bool operator <( const Token& a, const Token& b ) {
if (a.ty != b.ty) return (int)a.ty < (int)b.ty;
if (a.ty == TY_CHAR) return a.c < b.c;
if (a.ty == TY_INT) return a.i < b.i;
if (a.ty == TY_FLOAT) return a.f < b.f;
if (a.ty == TY_IDENTIFIER) return a.str < b.str;
if (a.ty == TY_STRING) return a.str < b.str;
if (a.ty == TY_SYMBOL) return a.str < b.str;
return false;
}
friend std::ostream& operator<<(std::ostream& cout, const Token& t)
{
if (t.ty == TY_EOF) return cout << "eof";
if (t.ty == TY_CHAR) return cout << "Char(" << t.c << ")";
if (t.ty == TY_INT) return cout << "Int(" << t.i << ")";
if (t.ty == TY_FLOAT) return cout << "Float(" << t.f << ")";
if (t.ty == TY_IDENTIFIER) return cout << "Id(" << t.str << ")";
if (t.ty == TY_STRING) return cout << "String(" << t.str << ")";
if (t.ty == TY_SYMBOL) return cout << "Symbol(" << t.str << ")";
return cout << "unknown";
}
private:
Type ty; //< the type of the token
union {
char c; //< data for char tokens
int i; //< data for int tokens
float f; //< data for float tokens
};
std::string str; //< data for string and identifier tokens
ParseLocation loc; //< the location the token is from
};
/*! build full tokenizer that takes list of valid characters and keywords */
class TokenStream : public Stream<Token>
{
public:
/*! shorthands for common sets of characters */
static const std::string alpha;
static const std::string ALPHA;
static const std::string numbers;
static const std::string separators;
static const std::string stringChars;
public:
TokenStream(const Ref<Stream<int> >& cin,
const std::string& alpha, //< valid characters for identifiers
const std::string& seps, //< characters that act as separators
const std::vector<std::string>& symbols = std::vector<std::string>()); //< symbols
public:
ParseLocation location() { return cin->loc(); }
Token next();
bool trySymbol(const std::string& symbol);
private:
void skipSeparators();
bool decDigits(std::string& str);
bool decDigits1(std::string& str);
bool trySymbols(Token& token, const ParseLocation& loc);
bool tryFloat(Token& token, const ParseLocation& loc);
bool tryInt(Token& token, const ParseLocation& loc);
bool tryString(Token& token, const ParseLocation& loc);
bool tryIdentifier(Token& token, const ParseLocation& loc);
Ref<Stream<int> > cin;
bool isSepMap[256];
bool isAlphaMap[256];
bool isStringCharMap[256];
std::vector<std::string> symbols;
/*! checks if a character is a separator */
__forceinline bool isSeparator(unsigned int c) const { return c<256 && isSepMap[c]; }
/*! checks if a character is a number */
__forceinline bool isDigit(unsigned int c) const { return c >= '0' && c <= '9'; }
/*! checks if a character is valid inside a string */
__forceinline bool isStringChar(unsigned int c) const { return c<256 && isStringCharMap[c]; }
/*! checks if a character is legal for an identifier */
__forceinline bool isAlpha(unsigned int c) const { return c<256 && isAlphaMap[c]; }
__forceinline bool isAlphaNum(unsigned int c) const { return isAlpha(c) || isDigit(c); }
};
}