godot/modules/svg/image_loader_svg.h

50 lines
2.9 KiB
C++

/*************************************************************************/
/* image_loader_svg.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef IMAGE_LOADER_SVG_H
#define IMAGE_LOADER_SVG_H
#include "core/io/image_loader.h"
class ImageLoaderSVG : public ImageFormatLoader {
Dictionary replace_colors;
void _replace_color_property(const String &p_prefix, String &r_string);
public:
// Called by the editor to handle theme icon colors.
void set_replace_colors(Dictionary p_replace_colors) { replace_colors = p_replace_colors; }
void create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, bool p_convert_color);
virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, bool p_force_linear, float p_scale) override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
};
#endif // IMAGE_LOADER_SVG_H