33 lines
552 B
GDScript
33 lines
552 B
GDScript
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extends Control
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# Member variables
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var town = null
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func _back():
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town.queue_free()
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show()
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func _load_scene(car):
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var tt = load(car).instance()
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tt.set_name("car")
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town = load("res://truck_scene.scn").instance()
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town.get_node("instance_pos").add_child(tt)
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town.get_node("back").connect("pressed", self, "_back")
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get_parent().add_child(town)
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hide()
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func _on_van_1_pressed():
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_load_scene("res://car_base.scn")
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func _on_van_2_pressed():
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_load_scene("res://trailer_truck.scn")
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func _on_van_3_pressed():
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_load_scene("res://crane.scn")
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