godot/scene/gui
Hugo Locurcio 8fb7e622a6
Rename built-in `SGN()` macro to `SIGN()`
This matches the name of the GDScript function (except it's uppercase
here).
2021-11-16 20:40:49 +01:00
..
SCsub
aspect_ratio_container.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
aspect_ratio_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
base_button.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
base_button.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
box_container.cpp Remove node_hrcr hack 2021-10-28 01:43:34 +02:00
box_container.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
button.cpp Add focus font color to Button and derivatives 2021-10-26 17:42:40 +03:00
button.h Fix missing argument names in bindings 2021-10-09 00:20:10 +02:00
center_container.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
center_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
check_box.cpp Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
check_box.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
check_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
check_button.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_edit.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
code_edit.h Fix breakpointed_lines out of sync when removing lines above 2021-10-06 14:23:37 +01:00
color_picker.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
color_picker.h Remove EDSCALE dependency from /scene/gui 2021-10-04 15:25:08 +03:00
color_rect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
color_rect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
container.cpp Add pre-sort signal and notification in Container 2021-10-05 13:09:01 -07:00
container.h Add pre-sort signal and notification in Container 2021-10-05 13:09:01 -07:00
control.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
control.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
dialogs.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
dialogs.h Add AcceptDialog::remove_button method 2021-07-06 18:14:20 +02:00
file_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
file_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
gradient_edit.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
gradient_edit.h Several Gradient improvements 2021-11-08 19:11:36 +01:00
graph_edit.cpp Making nodes enclosed within comment move with the comment node 2021-11-15 10:59:07 +05:30
graph_edit.h Making nodes enclosed within comment move with the comment node 2021-11-15 10:59:07 +05:30
graph_node.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
graph_node.h Fixes sync issue between position_offset and rect_position in GraphNode 2021-09-23 10:53:45 +05:30
grid_container.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
grid_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
item_list.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
item_list.h Remove ItemList editor and replace it by a property array 2021-10-28 10:16:51 +02:00
label.cpp Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
label.h Improvements to Label's layout options 2021-07-04 16:43:55 +02:00
line_edit.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
line_edit.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
link_button.cpp Add focus font color to Button and derivatives 2021-10-26 17:42:40 +03:00
link_button.h LinkButton's text now is automatically translated 2021-08-27 20:11:58 -03:00
margin_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
margin_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
menu_button.cpp Add missing argument names for bindings in GDExtension 2021-11-04 15:27:23 +01:00
menu_button.h Implement inspector property array for `PopupMenu` and `MenuButton` 2021-11-03 09:32:29 -06:00
nine_patch_rect.cpp Fixed a bunch of connection errors in TextureEditorPlugin 2021-06-12 08:01:02 +03:00
nine_patch_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
option_button.cpp Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 2021-11-03 23:06:17 +01:00
option_button.h Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
panel.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
panel.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
panel_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
panel_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
popup.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
popup.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
popup_menu.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
popup_menu.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
progress_bar.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
progress_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
range.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
range.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
reference_rect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reference_rect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rich_text_effect.cpp Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX. 2021-09-21 13:51:38 +03:00
rich_text_effect.h Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX. 2021-09-21 13:51:38 +03:00
rich_text_label.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
rich_text_label.h Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
scroll_bar.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
scroll_bar.h Merge pull request #51805 from skysphr/scrollbar-icons-pressed 2021-09-13 14:57:21 +02:00
scroll_container.cpp Fix style issue after #54148 2021-11-16 14:27:44 +01:00
scroll_container.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
separator.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
separator.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
slider.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
slider.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
spin_box.cpp Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
spin_box.h Fix missing argument names in bindings 2021-10-09 00:20:10 +02:00
split_container.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
split_container.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
subviewport_container.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
subviewport_container.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
tab_bar.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
tab_bar.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
tab_container.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
tab_container.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
text_edit.cpp Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
text_edit.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
texture_button.cpp TextureButton Update min size on any texture change 2021-06-11 13:39:51 +02:00
texture_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_progress_bar.cpp Fix bilinear TextureProgressBar with nine patch enabled 2021-10-14 11:19:32 +08:00
texture_progress_bar.h Add offset for TextureProgress progress texture 2021-09-01 14:39:08 +02:00
texture_rect.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tree.cpp Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
tree.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
video_player.cpp Remove WebM support (and deps libvpx and opus) 2021-10-15 12:09:11 +02:00
video_player.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00