godot/scene
Rémi Verschelde 4c8832701b
Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments
Replace 'add_child_below_node' with 'add_sibling' in Node
2020-05-17 11:36:05 +02:00
..
2d Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
3d Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gui Fixed text editor drawing if smooth scrolling is disabled. 2020-05-16 16:31:43 +02:00
main Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments 2020-05-17 11:36:05 +02:00
resources Remove HQ2X and the `Image.expand_2x_hq2x()` method 2020-05-16 16:10:50 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
scene_string_names.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00