godot/platform/iphone
Sergey Minakov 1d9b6b01db iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
..
export iOS: Fix multiple issues with PVRTC import, disable ETC1 2020-09-23 11:22:51 +02:00
SCsub iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
app_delegate.h
app_delegate.mm
detect.py
display_layer.h
display_layer.mm
display_server_iphone.h
display_server_iphone.mm [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
game_center.h
game_center.mm
godot_iphone.mm
godot_view.h
godot_view.mm
godot_view_gesture_recognizer.h iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
godot_view_gesture_recognizer.mm iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
godot_view_renderer.h
godot_view_renderer.mm
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
ios.h
ios.mm [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
joypad_iphone.h
joypad_iphone.mm
logo.png
main.m
os_iphone.h
os_iphone.mm [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
platform_config.h
view_controller.h
view_controller.mm
vulkan_context_iphone.h
vulkan_context_iphone.mm