godot/scene
Rémi Verschelde e4657bd724
Merge pull request #40112 from Chaosus/graphedit_connection_enchancement
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-05 00:55:03 +02:00
..
2d Provide warning when using polygon shapes in `CollisionShape2D` node 2020-07-03 15:46:09 +03:00
3d Merge pull request #37350 from aaronfranke/force-impulse 2020-07-02 18:39:16 +02:00
animation Merge pull request #40063 from RandomShaper/clean_blend_times 2020-07-03 07:51:22 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Prevents incorrect connection attempt on port clicking in GraphEdit 2020-07-04 08:05:37 +03:00
main [macOS] Implement seamless display scaling. 2020-07-04 10:36:33 +03:00
resources Change how default fonts are created, fixes #39235 2020-07-03 21:29:12 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00