godot/servers
Marcel Admiraal b257d552e7 Cleanup AudioEffectRecord thread_active variable 2022-06-17 08:52:20 +01:00
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arvr
audio Cleanup AudioEffectRecord thread_active variable 2022-06-17 08:52:20 +01:00
camera
physics Add a 3D suffix to relevant physics profiler categories 2022-06-01 00:29:46 +02:00
physics_2d BVH - Fix area-area collision regression 2022-02-26 11:36:27 +00:00
visual Physics Interpolation - fix stale interpolation data when unhiding 2022-06-14 10:25:23 +01:00
SCsub
arvr_server.cpp Add missing argument names in bindings 2022-04-04 12:56:59 +02:00
arvr_server.h
audio_server.cpp Fix crash in AudioServer when switching audio devices with different audio channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.) 2022-04-01 10:45:42 +02:00
audio_server.h
camera_server.cpp
camera_server.h
navigation_2d_server.cpp [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
navigation_2d_server.h [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
navigation_server.cpp [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
navigation_server.h [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
physics_2d_server.cpp Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
physics_2d_server.h
physics_server.cpp Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
physics_server.h
register_server_types.cpp
register_server_types.h
server_wrap_mt_common.h
visual_server.cpp Merge pull request #61995 from Calinou/gles3-shader-compilation-default-asynchronous-cache 2022-06-16 00:13:43 +02:00
visual_server.h Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info 2022-06-13 18:53:15 +02:00
visual_server_callbacks.cpp
visual_server_callbacks.h