godot/modules/gdscript/tests
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
..
scripts Merge pull request #59863 from cdemirer/fix-match-multiple-bind-single-pattern 2022-05-11 14:18:02 +02:00
README.md Add a README to link to the GDScript integration tests documentation 2021-08-25 16:51:28 +02:00
gdscript_test_runner.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gdscript_test_runner.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gdscript_test_runner_suite.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_gdscript.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
test_gdscript.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00

README.md

GDScript integration tests

The scripts/ folder contains integration tests in the form of GDScript files and output files.

See the Integration tests for GDScript documentation for information about creating and running GDScript integration tests.