godot/modules/gridmap
Vincent ea13ff860d
implement individual mesh transform for meshlibrary items
(cherry picked from commit 70108fd850)
2021-09-14 13:41:22 +02:00
..
doc_classes doc: Point URLs to 3.4 version of the online docs 2021-08-12 17:08:10 +02:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
grid_map.cpp implement individual mesh transform for meshlibrary items 2021-09-14 13:41:22 +02:00
grid_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
grid_map_editor_plugin.cpp implement individual mesh transform for meshlibrary items 2021-09-14 13:41:22 +02:00
grid_map_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00