f5836b40d4
For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
(cherry picked from commit 7adf4cc9b5
)
50 lines
1.5 KiB
XML
50 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptNode" inherits="Resource" version="3.4">
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<brief_description>
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A node which is part of a [VisualScript].
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</brief_description>
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<description>
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A node which is part of a [VisualScript]. Not to be confused with [Node], which is a part of a [SceneTree].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_default_input_value" qualifiers="const">
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<return type="Variant" />
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<argument index="0" name="port_idx" type="int" />
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<description>
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Returns the default value of a given port. The default value is used when nothing is connected to the port.
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</description>
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</method>
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<method name="get_visual_script" qualifiers="const">
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<return type="VisualScript" />
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<description>
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Returns the [VisualScript] instance the node is bound to.
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</description>
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</method>
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<method name="ports_changed_notify">
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<return type="void" />
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<description>
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Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] .
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</description>
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</method>
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<method name="set_default_input_value">
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<return type="void" />
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<argument index="0" name="port_idx" type="int" />
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<argument index="1" name="value" type="Variant" />
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<description>
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Change the default value of a given port.
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</description>
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</method>
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</methods>
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<signals>
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<signal name="ports_changed">
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<description>
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Emitted when the available input/output ports are changed.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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