godot/servers/physics_3d/joints
Aaron Franke 8556fdd4bc
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
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godot_cone_twist_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_cone_twist_joint_3d.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
godot_generic_6dof_joint_3d.cpp Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
godot_generic_6dof_joint_3d.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
godot_hinge_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_hinge_joint_3d.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
godot_jacobian_entry_3d.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
godot_pin_joint_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_pin_joint_3d.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
godot_slider_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_slider_joint_3d.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00