godot/scene
Eric M e5aaa7d890 Fixed hover highlight style rect of items being cut off.
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework.
2021-01-04 18:35:40 +10:00
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2d Remove memory leak in Canvas Group 2021-01-03 21:29:18 +01:00
3d Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missing_binds 2021-01-02 11:01:13 +01:00
audio Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gui Fixed hover highlight style rect of items being cut off. 2021-01-04 18:35:40 +10:00
main Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resources Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_scene_types.cpp Merge pull request #44809 from Calinou/physics-render-layers-zero-index 2021-01-01 23:37:37 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00