godot/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde 64c4a53a2c
Merge pull request #89849 from EIREXE/cute_and_funny_decals
Fix decal modulate being passed as srgb instead of as linear color.
2024-04-04 14:31:53 +02:00
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SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
forward_id_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
forward_id_storage.h Ensure that only visible paired lights are used 2023-10-17 13:02:46 +02:00
light_storage.cpp Use Reverse Z for the depth buffer 2024-04-04 13:54:15 +02:00
light_storage.h Fix never ending loop with overlapping probes 2024-03-05 10:07:56 +11:00
material_storage.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
material_storage.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
mesh_storage.cpp Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
mesh_storage.h Support custom AABB within MultiMesh resources 2024-02-15 22:37:07 -08:00
particles_storage.cpp Increase coverage of timestamps for visual profiler 2024-04-03 19:29:02 -07:00
particles_storage.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
render_buffer_custom_data_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
render_data_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_data_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_buffers_rd.compat.inc Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_buffers_rd.cpp Fix: Address mobile resource leaks in render 2024-03-15 14:48:12 -04:00
render_scene_buffers_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
texture_storage.cpp Fix decal modulate being passed as srgb instead of as linear color. 2024-03-24 14:59:43 +01:00
texture_storage.h Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3 2024-02-11 17:23:00 +01:00
utilities.cpp Remove code relative to obsoleted ETC texture format 2024-02-14 17:16:41 +01:00
utilities.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00