godot/modules/gdnative/include
George Marques 66ed69edb3
Further changes to GDNative API
- Moved Variant struct definition to its own file so it can be used
  without include cycles (like on Dictionary).
- Add `index` operator function so bindings like C++ can implement the
  operator[] overload (which needs a reference to the actual value).
- Added missing new/destroy functions to Vector3i array.
- Added print error/warning functions as helpers so bindings can print
  messages in the same manner as Godot itself does.
2021-02-09 11:33:35 -03:00
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android Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdnative Further changes to GDNative API 2021-02-09 11:33:35 -03:00
nativescript Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
net Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
pluginscript Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text GDNative: New core API 2021-01-25 09:28:02 -03:00
videodecoder GDNative: New core API 2021-01-25 09:28:02 -03:00
xr GDNative: New core API 2021-01-25 09:28:02 -03:00